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Texturing: Concepts and Techniques

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Texturing: Concepts and Techniques is about the aesthetics and design issues of creating and using interesting textures for digital 3D animation. This beautifully illustrated, full color book teaches artists how to create stunning and convincing textures using the popular 3ds max TM, Maya, and LightWave 3D programs. It describes the theory behind many aspects of the software, to give artists a deeper understanding of the technology, and its past, present, and future. It helps readers understand the limitations that 3D ...

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Texturing: Concepts and Techniques
2004, Delmar Thomson Learning

ISBN-13: 9781584503002

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