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Mathematics for 3D Game Programming and Computer Graphics

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Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and ...

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Mathematics for 3D Game Programming and Computer Graphics
2011, Cengage Learning

ISBN-13: 9781435458864

3rd edition

Hardcover

Mathematics for 3D Game Programming & Computer Graphics
2001, Delmar Thomson Learning

ISBN-13: 9781584500377

Hardcover

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