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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

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Award-winning game designer and professor Jeremy Gibson Bond has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and programming skills. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything ...

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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
2017, Addison-Wesley Professional

ISBN-13: 9780134659862

2nd edition

Trade paperback

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
2014, Addison-Wesley Professional, Upper Saddle River

ISBN-13: 9780321933164

Trade paperback

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